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Sixth Sense Device and technological advancements towards the growth of future

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Table of Contents-

Introduction-

TED is the acronym for the term Technology, Entertainment and Design. The objective of this media organization is to spread the knowledge worth sharing for good and benefit of mankind.  Ted ed is the You Tube channel which communicates with the mass through various informative videos. These videos are created with great supervision and after understanding the need to spread the video for a better future. It was founded in 1984 with its headquarter in United States, but due to globalization today it is a popular site which can help to fulfil the needs in the technologically improved arena around the world.

Discussion-

With a mere pricing of 350 US DOLLARS Sixth Sense Device can minimise the efforts of humankind in every daily activity. The components of the device constitute a camera, a portable battery powered projection system with a mini mirror attached and the user’s fingers has various coloured caps on them. This altogether is connected with the cell phone of the individual user which helps in computing, communicating and archiving all the information required for the particular person. As sited in the video Pranav could gain all the information required just by the gestures of his fingers[1]. Clicking photos, calculating, searching details for a person and choosing which product is ecologically healthy or relevant to buy by doing a competitive analysis- all are possible through this device anywhere and anytime [2]. It does not even require a proper projector to complete the activity which means any surface is adequate to compute.

The prospect of success of this device is huge in future as the entities can gather help and information through this in mere seconds [3]. With improvement in technology it is quite possible that business utilises this technology in every optimal way. Before starting a business it is logical to understand the prospect of the business, the target market, the portfolio of needs and wants of the area etc and these can be fulfilled by the device in just minutes. Therefore in market research this technology can contribute in a splendid level[4]. The information gathering can be acute and perfect with the help of technology and the comparison in order to achieve the best performance levels can be ultimate [5]. For example the machinery used for the production can be compared and the best among the lot can be bought. Even in the service sector it can gain heavy importance as sixth sense can take evidences in just a second. Imports, exports can be easier as the information required with respect to the transport can be achieved in minutes [6]. For any organization, whether dealing with tangible or intangible products this device can be a miracle as the major works in order to run the company can be fulfilled by the device itself. Again it is said in the video with technological improvements the device will also be upgraded which in turn can result in big data analysis and complex works by the device. This will help and reduce the workload for any organization.

This technology is a boost in gathering seamless information by any individuals. The product constitutes four basic things namely the camera, the projector, coloured caps for the fingers, portable battery. Additionally it also requires a connecting system with a device through which it can stream in different information for the user. With technical advancements it is obvious that the camera resolution, focus quality will improve, the battery will have a higher power backup and the basic design will change to be a more fashionable device. With these given above the impact of changes will result huge [7]. The time for research will reduce, the camera quality will improve which will aid in understanding the actual quality of the product. In the long run it may be a device which can capture the market in improving lifestyles. Again technology with renovation can be a powerhouse when it comes to utilization. Therefore in the long run it is obvious that the people will search for the aids which reduces the effort and this device will prove to be a marvellous one in doing so.

Other innovative ideas that impact the future-

Another splendid idea attributed by Kevin Ashton is the Internet Of Things (IOT). This is an exclusive innovation where the world can be connected with different data collected from various things around us. The huge area of gathering information from various databases can imply the knowledge on each and every product that we deal with. In simple terms IOT is an environment where the different devices are connect to the internet to gather information in different prospects. Basically its a network system which will enhance the knowledge which further will help in decision making for the individual.

Another innovation is the machine learning. It is the application of the artificial intelligence where the system has the ability to automatically learn and improve from experience without being programmed for any particular computation. It can access the data and use it for itself to learn and make it better in every aspect. For the computers the language that is used is the algorithms of three types- Unsupervised machine learning algorithms, semi supervised machine learning algorithms and supervised machine learning algorithms [8]. These algorithms are distinct as these are various ways of making the system understand about the detail which is needed to be incorporated in the system. The unsupervised algorithm does not provide any database for the system, it given a piece of information to the system without any data format. The system then identifies the data from the given format and draw information. Further it again comes to a conclusion and helps in decision making for the user [9]. Apart from this there is another way which is called the semi supervised algorithm. In this format a small amount of labelled data and a large amount of unlabelled data is provided to the system. Then the system understands the labelled data, and draws data from the unlabelled data and comes to a conclusion thereafter. Another way is the reinforcement machine learning algorithm. In this system, the device interacts with the environment and gives result as error or reward. This process of learning helps the machines and agents to understand the apt behaviour within a particular area to optimise its performance.

Another wonderful technology is the virtual reality. This is a technology which enhances the near reality system. Through this system any person can experience the visualization of his dreams. It is all about the perception what one can see, can feel. In technical terms it is a little different from the general. The three dimensional computer generated environment which can be perceived by an individual. The person becomes a part of the virtual system while he has no idea about what going on in the real environment. Though not real it has the experience of being real and perceiving the highest quality of achievement.

The above listed technologies are absolutely an innovation in the technological world. These are the future of the innovation world. In future these help the mankind to gain knowledge and understand and experience the higher performance [10]. The virtual reality is a trend now where the individual can experience the most through this technology. From watching movies, to playing games this technology is used widely. In worldwide scenario it is seen that the technology has occupied a pretty large market. Tours and traveller companies use this as a tool to gain the most out of a customer [11]. Other than that the movies and other game stations are also utilizing it. The Internet of Things is still not widely in the market but will gain its importance readily. Though the chips which are used in every device have a software which can gain the knowledge regarding the devices. This is again a lot to demand in so less time but for sure the prospect is high in IOT. Again the machine learning is highly used in the industries which use computers vastly. These computers are given virtual training according to the different algorithms used. These have a significant role in the industry which deals with the computers but gain this can also be used in daily use if the prices are taken down to some extent. These can enhance the future into another level [12]. But the future may have some issues with this coming into action. As the population is always growing it is normal that there will be minimization of job prospects. When the jobs are being done by the machines then there would be no need for the people. Therefore people management will become scarce. True that improvement of technologies can enhance the future to another level but the workforce will suffer a downfall. With increasing and improving technologies there will be no more requirement for the lower level employees as that can be sufficed by the machines [13]. In order to maintain that the mankind should know the techniques to improve technologically. Change is nature and to sustain in the market there is always a need for up scaling the knowledge and skills otherwise there may be a danger in the employments. 

Learning from the topic-

Sixth Sense device is a huge innovation where we can gather information as required from the source in minutes. It is literally on the fingertips of ours. The camera, projector, the connecting and detecting system helps the individuals to understand about products that they are using or are willing to use. This can also help any individual to take a decision by quick analysis of the facts. Other than these different entities also cause the same to detect the optimal product and service and help itself grow in different sectors. No doubt it is one of the great innovations so far. This also will reduce efforts of any individual and can give access to immense number of information within few minutes. Due to less efforts utilised, time utilization will increase in a whole new way [14].

Again all other technologies which has a distinct role in improving the daily lives also come into account. Technological improvement in every sector is bound to happen as these technologies are a part of the innovative organizations [15]. The degree of utilization of these technologies can detect how far the company is having a growth in the particular sector.

Though there is an improvement in the technological sector there is a downfall ought to happen in the employment area. The machines will take the places of the humans and subsequently the improving technology will be enough to work for the organization [16]. To accustom with the changes employees should improve their skills and knowledge to sustain in the organization.

Conclusion-

With an always improving technological environment it is evident that there is huge scope for companies to prosper. Again the up gradation of the individuals is also important to sustain the employment. As with technological improvement it is bound to have machines and robots there will be a downfall of the human resource system. This may result unemployment in future.

Sixth Sense device is a wonderful device in gaining knowledge. With technological improvements it is also possible to get any amount of information always. Using this thing is also not a headache as it is in the tips of the fingers and can be accessed anywhere, anytime. Again it comes with a minimal price which can be used by any organization to optimise their performance and control the growth.  

Other than these there are a whole bunch of other technologies as well which help the humankind in every aspect. These also extend the performance for the company. Therefore it may be a case in the near future that there may be a crisis of employment and the machines occupy the places of employees.

References-

  • AlKassim, Zeenat S., and Nader Mohamed. "Sixth Sense Technology: Exploring Future Opportunities in." Handbook of Research on Human-Computer Interfaces, Developments, and Applications (2016): 188.
  • Yadav, Rameshwari, and Mili Patel. "Study of Sixth Sense Technology." International Journal For Research In Advanced Computer Science And Engineering (ISSN: 2208-2107) 2, no. 2 (2016): 19-26.
  • Daroga, Ranjeet, and Nishantraj Pandey. "Sixth Sense Technology & Its Applications." International Journal of Scientific and Research Publications 5, no. 5 (2015).
  • Shamya, A., Athulya Roy, T. K. Farsana, and Jismy Devasia. "Sixth Sense Technology-Hand Gesture Based Virtual Keypad." AJIRSET (2018).
  • Dhiman, Reema, and Navneet Kaur. "A Comprehensive Survey on Sixth Sense Technology." International Journal on Recent and Innovation Trends in Computing and Communication 5, no. 6 (2017): 105-108.
  • Gaikwad, Akash Sunil, V. Ajeeth Suryash, and Ragini M. Daithankar. "Virtual painting/writing with hand gesture using sixth sense device." IJRET: International Journal of Research in Engineering and Technology 4, no. 02 (2015): 2319-1163.
  • Berg, Leif P., and Judy M. Vance. "Industry use of virtual reality in product design and manufacturing: a survey." Virtual Reality 21, no. 1 (2017): 1-17.
  • Martono, Niken Prasasti, Takehiko Yamaguchi, Takuya Maeta, Hibiki Fujino, Yuki Kubota, Hayato Ohwada, and Tania Giovanneti. "Clustering finger motion data from virtual reality-based training to analyze patients with mild cognitive impairment." International Journal of Software Science and Computational Intelligence (IJSSCI) 8, no. 4 (2016): 29-42.
  • North, Max M., Sarah M. North, and Joseph R. Coble. "Virtual reality therapy: an effective treatment for the fear of public speaking." International Journal of Virtual Reality (IJVR) 3, no. 3 (2015): 1-6.
  • Witten, Ian H., Eibe Frank, Mark A. Hall, and Christopher J. Pal. Data Mining: Practical machine learning tools and techniques. Morgan Kaufmann, 2016.
  • Burrell, Jenna. "How the machine ‘thinks’: Understanding opacity in machine learning algorithms." Big Data & Society 3, no. 1 (2016): 2053951715622512.
  • Jordan, Michael I., and Tom M. Mitchell. "Machine learning: Trends, perspectives, and prospects." Science 349, no. 6245 (2015): 255-260.
  • Khan, Ateeq, Matthias Pohl, Sascha Bosse, Stefan Willi Hart, and Klaus Turowski. "A Holistic View of the IoT Process from Sensors to the Business Value." (2017).
  • Lee, In, and Kyoochun Lee. "The Internet of Things (IoT): Applications, investments, and challenges for enterprises." Business Horizons 58, no. 4 (2015): 431-440.
  • Centenaro, Marco, Lorenzo Vangelista, Andrea Zanella, and Michele Zorzi. "Long-range communications in unlicensed bands: The rising stars in the IoT and smart city scenarios." IEEE Wireless Communications 23, no. 5 (2016): 60-67.
  • Madakam, Somayya, R. Ramaswamy, and Siddharth Tripathi. "Internet of Things (IoT): A literature review." Journal of Computer and Communications 3, no. 05 (2015): 164.
  • [1] Daroga, Ranjeet, and Nishantraj Pandey. "Sixth Sense Technology & Its Applications." International Journal of Scientific and Research Publications 5, no. 5 (2015).
  • [2] Dhiman, Reema, and Navneet Kaur. "A Comprehensive Survey on Sixth Sense Technology." International Journal on Recent and Innovation Trends in Computing and Communication 5, no. 6 (2017): 105-108
  • [3] Shamya, A., Athulya Roy, T. K. Farsana, and Jismy Devasia. "Sixth Sense Technology-Hand Gesture Based Virtual Keypad." AJIRSET (2018).
  • [4] AlKassim, Zeenat S., and Nader Mohamed. "Sixth Sense Technology: Exploring Future Opportunities in." Handbook of Research on Human-Computer Interfaces, Developments, and Applications (2016): 188.
  • [5] Yadav, Rameshwari, and Mili Patel. "Study of Sixth Sense Technology." International Journal For Research In Advanced Computer Science And Engineering (ISSN: 2208-2107) 2, no. 2 (2016): 19-26.
  • [6] Gaikwad, Akash Sunil, V. Ajeeth Suryash, and Ragini M. Daithankar. "Virtual painting/writing with hand gesture using sixth sense device." IJRET: International Journal of Research in Engineering and Technology 4, no. 02 (2015): 2319-1163.
  • [7] Berg, Leif P., and Judy M. Vance. "Industry use of virtual reality in product design and manufacturing: a survey." Virtual Reality 21, no. 1 (2017): 1-17.
  • [8] Martono, Niken Prasasti, Takehiko Yamaguchi, Takuya Maeta, Hibiki Fujino, Yuki Kubota, Hayato Ohwada, and Tania Giovanneti. "Clustering finger motion data from virtual reality-based training to analyze patients with mild cognitive impairment." International Journal of Software Science and Computational Intelligence (IJSSCI) 8, no. 4 (2016): 29-42.
  • [9] North, Max M., Sarah M. North, and Joseph R. Coble. "Virtual reality therapy: an effective treatment for the fear of public speaking." International Journal of Virtual Reality (IJVR) 3, no. 3 (2015): 1-6.
  • [10] Witten, Ian H., Eibe Frank, Mark A. Hall, and Christopher J. Pal. Data Mining: Practical machine learning tools and techniques. Morgan Kaufmann, 2016.
  • [11] Burrell, Jenna. "How the machine ‘thinks’: Understanding opacity in machine learning algorithms." Big Data & Society 3, no. 1 (2016): 2053951715622512
  • [12] Madakam, Somayya, R. Ramaswamy, and Siddharth Tripathi. "Internet of Things (IoT): A literature review." Journal of Computer and Communications 3, no. 05 (2015): 164.
  • [13] Jordan, Michael I., and Tom M. Mitchell. "Machine learning: Trends, perspectives, and prospects." Science 349, no. 6245 (2015): 255-260.
  • [14] Khan, Ateeq, Matthias Pohl, Sascha Bosse, Stefan Willi Hart, and Klaus Turowski. "A Holistic View of the IoT Process from Sensors to the Business Value." (2017).
  • [15] Lee, In, and Kyoochun Lee. "The Internet of Things (IoT): Applications, investments, and challenges for enterprises." Business Horizons 58, no. 4 (2015): 431-440.
  • [16] Centenaro, Marco, Lorenzo Vangelista, Andrea Zanella, and Michele Zorzi. "Long-range communications in unlicensed bands: The rising stars in the IoT and smart city scenarios." IEEE Wireless Communications 23, no. 5 (2016): 60-67.

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